Jul. 10th, 2011

Game Night

Jul. 10th, 2011 09:55 am
grammurai: Northern Mockingbird (Default)
Just finished either my last or next to last game with Erich, at Chrys and Blake's game. What a strange ride that game's been- I've had a lot of fun and a lot of agitation, but in the end it's been mainly agitation. The general sense of powerlessness and helplessness in the face of things wasn't exactly the sort of theme I was looking for in an experience designed to relax me. And since last night was all the night all the PCs who are being oppressed decided 'enough was enough', there was ample butthurt to go around.

It was a good experience in some ways because I at least managed to stay fairly calm. Combat always aggravates me, because I feel that if the game has devolved to the point where our characters are trying to injure each other, there's been a breakdown along the way. Now, yes, I do understand that sometimes it does come down to blows, between Kindred. But it isn't supposed to be the first, last, and only option to settle their problems. Though I do suppose another way to look at it is that I play for vastly different reasons than some people, being more fascinated with the sort of interpersonal relations Kindred develop with each other. I mean, predators willingly associating with other predators, 'because it's better than drinking alone'? I gobble that stuff up.

At the end of the night though, things were okay. The killbox didn't take too long and the guy who got the shaft handled it pretty well. Of course there were some tensions, but they were just the ultimate result of the way the STs had chosen to handle some situations- protip: never lie to your players.


grammurai: Northern Mockingbird (Default)

July 2011

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